#
# preprocessor.py
#
import subprocess,os,re

verbose = 0

def blab(str):
	if verbose:
		print(str)

################################################################################
#
# Invoke GCC to run the preprocessor and extract enabled features
#
preprocessor_cache = {}
def run_preprocessor(env, fn=None):
	filename = fn or 'buildroot/share/PlatformIO/scripts/common-dependencies.h'
	if filename in preprocessor_cache:
		return preprocessor_cache[filename]

	# Process defines
	build_flags = env.get('BUILD_FLAGS')
	build_flags = env.ParseFlagsExtended(build_flags)

	cxx = search_compiler(env)
	cmd = ['"' + cxx + '"']

	# Build flags from board.json
	#if 'BOARD' in env:
	#	cmd += [env.BoardConfig().get("build.extra_flags")]
	for s in build_flags['CPPDEFINES']:
		if isinstance(s, tuple):
			cmd += ['-D' + s[0] + '=' + str(s[1])]
		else:
			cmd += ['-D' + s]

	cmd += ['-D__MARLIN_DEPS__ -w -dM -E -x c++']
	depcmd = cmd + [ filename ]
	cmd = ' '.join(depcmd)
	blab(cmd)
	define_list = subprocess.check_output(cmd, shell=True).splitlines()
	preprocessor_cache[filename] = define_list
	return define_list


################################################################################
#
# Find a compiler, considering the OS
#
def search_compiler(env):

	ENV_BUILD_PATH = os.path.join(env.Dictionary('PROJECT_BUILD_DIR'), env['PIOENV'])
	GCC_PATH_CACHE = os.path.join(ENV_BUILD_PATH, ".gcc_path")

	try:
		filepath = env.GetProjectOption('custom_gcc')
		blab("Getting compiler from env")
		return filepath
	except:
		pass

	if os.path.exists(GCC_PATH_CACHE):
		blab("Getting g++ path from cache")
		with open(GCC_PATH_CACHE, 'r') as f:
			return f.read()

	# Find the current platform compiler by searching the $PATH
	# which will be in a platformio toolchain bin folder
	path_regex = re.escape(env['PROJECT_PACKAGES_DIR'])
	gcc = "g++"
	if env['PLATFORM'] == 'win32':
		path_separator = ';'
		path_regex += r'.*\\bin'
		gcc += ".exe"
	else:
		path_separator = ':'
		path_regex += r'/.+/bin'

	# Search for the compiler
	for pathdir in env['ENV']['PATH'].split(path_separator):
		if not re.search(path_regex, pathdir, re.IGNORECASE):
			continue
		for filepath in os.listdir(pathdir):
			if not filepath.endswith(gcc):
				continue
			# Use entire path to not rely on env PATH
			filepath = os.path.sep.join([pathdir, filepath])
			# Cache the g++ path to no search always
			if os.path.exists(ENV_BUILD_PATH):
				blab("Caching g++ for current env")
				with open(GCC_PATH_CACHE, 'w+') as f:
					f.write(filepath)

			return filepath

	filepath = env.get('CXX')
	blab("Couldn't find a compiler! Fallback to %s" % filepath)
	return filepath
