============================================================ LIMBFORGE — 3D ACTIVE MEASUREMENT SESSION REPAIR ============================================================ UTC: 2026-08-05T01:56:08+00:00 ------------------------------------------------------------ 1. VERIFY LIVE FAULT CONDITIONS ------------------------------------------------------------ All sessions: 1 Open sessions: 1 Components: 0 Open session UUID: session-02915477-3775-4868-8c89-fad351ca6ab8 Workflow: Osseointegration Project UUID: proj-3581fe0a-cfd5-4341-af75-eaab8186137b Component UUID: None CONFIRMED: Sole open project session is not component-linked. ------------------------------------------------------------ 2. BACK UP SOURCE AND CURRENT BUILD ------------------------------------------------------------ Source SHA: aff62525a417e537366b06f1b5d56887e7019321c630e5e46999e7c295782c84 Current index: 45116c6a273e444902fb4bdf0fcdede578eb6f542b65a17748ad0b20a077cf6a Source backup: /SHiREVault/Backup/OSBackups/LIMBFORGE-3D-ACTIVE-SESSION-REPAIR-20260805T015607Z/Workshop3D.jsx.before Build backup: /SHiREVault/Backup/OSBackups/LIMBFORGE-3D-ACTIVE-SESSION-REPAIR-20260805T015607Z/limbforge-dist.before.tar.gz ------------------------------------------------------------ 3. PREPARE MINIMAL SESSION-BINDING PATCH ------------------------------------------------------------ PASS: Minimal session-binding patch prepared. --- /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/Workshop3D.jsx 2026-07-23 14:44:00.000000000 +0800 +++ /tmp/limbforge-session-repair.oYLa7q/Workshop3D.jsx 2026-08-05 09:56:11.978698933 +0800 @@ -79,6 +79,22 @@ const [movementPositions, setMovementPositions] = useState([]); const [missingInfo, setMissingInfo] = useState([]); const [session, setSession] = useState(null); + + // A project-only workflow may legitimately have no physical Component yet. + // Bind the sole open session so guided 3D measurements can still be saved. + useEffect(() => { + if (session || sessions.length !== 1) return; + + const candidate = sessions[0]; + + if (candidate && candidate.status !== 'Complete') { + console.info( + '[SHiRE] Bound sole open measurement session to 3D workspace', + candidate.uuid, + ); + setSession(candidate); + } + }, [sessions, session]); const [highlightedStation, setHighlightedStation] = useState(-1); const [selectedAngle, setSelectedAngle] = useState(null); PASS: Patch only adds the sole-session binding effect. ------------------------------------------------------------ 4. IDENTIFY SUPPORTED BUILD SCRIPT ------------------------------------------------------------ Build script: npm run build ------------------------------------------------------------ 5. INSTALL SOURCE PATCH AND REBUILD ------------------------------------------------------------ > base44-app@0.0.0 build > vite build [base44] Proxy not enabled (VITE_BASE44_APP_BASE_URL not set) vite v6.4.3 building for production... transforming... Browserslist: browsers data (caniuse-lite) is 6 months old. Please run: npx update-browserslist-db@latest Why you should do it regularly: https://github.com/browserslist/update-db#readme ✓ 5019 modules transformed. rendering chunks... [plugin vite:reporter] (!) /home/shire3d/ARMOR/agents/apps/limbforge/src/services/serviceConfig.js is dynamically imported by /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/admin/AdminUserDetail.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/admin/Invitations.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/admin/NewBuilder.jsx but also statically imported by /home/shire3d/ARMOR/agents/apps/limbforge/src/components/ossiguard/OssiguardProfileForm.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/CustomerDetail.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/Customers.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/DesignForge.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/OssiguardWizard.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/ProjectDetail.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/Validation.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/admin/AdminConsole.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/admin/Assignments.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/admin/ReleaseReadiness.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/builder/BuilderProjectDetail.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/builder/BuilderTasks.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/builder/BuilderWorkspace.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/portal/CustomerPortal.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/portal/PortalDetail.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/portal/PortalProject.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/pages/portal/PortalSection.jsx, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/accountService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/auditService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/authService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/completedCoverService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/componentService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/customerService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/dashboardService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/designService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/dimensionService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/fileStorageService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/invitationService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/manufacturingService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/measurementService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/orderService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/ossiguardService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/projectService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/quoteService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/reportService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/searchService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/shipmentService.js, /home/shire3d/ARMOR/agents/apps/limbforge/src/services/workshopService.js, dynamic import will not move module into another chunk. computing gzip size... dist/index.html 1.67 kB │ gzip: 0.79 kB dist/assets/index-yeZxbZYq.css 92.84 kB │ gzip: 15.58 kB dist/assets/abstractAudioBus-B5b4B14b.js 0.11 kB │ gzip: 0.12 kB dist/assets/tgaTextureLoader-BVQrN4av.js 0.31 kB │ gzip: 0.26 kB dist/assets/oitFinalSimpleBlend.fragment-DzMSh4E0.js 0.38 kB │ gzip: 0.26 kB dist/assets/oitFinalSimpleBlend.fragment-BMSylgsV.js 0.45 kB │ gzip: 0.29 kB dist/assets/hdrTextureLoader-1b7v3ve9.js 0.53 kB │ gzip: 0.38 kB dist/assets/envTextureLoader-BbKS9Hg0.js 0.58 kB │ gzip: 0.37 kB dist/assets/volumetricLightingRenderVolume.vertex-B_DP7Vec.js 0.58 kB │ gzip: 0.34 kB dist/assets/lod3D.fragment-SkhiQIhN.js 0.62 kB │ gzip: 0.36 kB dist/assets/volumetricLightingRenderVolume.vertex-Dygnd50i.js 0.67 kB │ gzip: 0.37 kB dist/assets/lod3D.fragment-B8pehuJI.js 0.77 kB │ gzip: 0.41 kB dist/assets/volumetricLightingBlendVolume.fragment-0kYo1UQ0.js 0.81 kB │ gzip: 0.46 kB dist/assets/webAudioMainBus-qbyVayLR.js 0.95 kB │ gzip: 0.43 kB dist/assets/mesh.vertexData.functions-ayNlGC5K.js 0.96 kB │ gzip: 0.49 kB dist/assets/volumetricLightingBlendVolume.fragment-CdLiA3to.js 1.01 kB │ gzip: 0.52 kB dist/assets/selection.fragment-Ca-Rr2vd.js 1.02 kB │ gzip: 0.50 kB dist/assets/gaussianSplatting.fragment-B_85O4-Z.js 1.14 kB │ gzip: 0.54 kB dist/assets/basisTextureLoader-Dc7r8bxy.js 1.19 kB │ gzip: 0.57 kB dist/assets/gaussianSplatting.fragment-C8n2gugF.js 1.23 kB │ gzip: 0.55 kB dist/assets/selection.fragment-BAWdvAbj.js 1.24 kB │ gzip: 0.57 kB dist/assets/noise.fragment-AbTWukDs.js 1.25 kB │ gzip: 0.65 kB dist/assets/ddsTextureLoader-y_4-xD9H.js 1.26 kB │ gzip: 0.61 kB dist/assets/noise.fragment-C77aWioL.js 1.41 kB │ gzip: 0.71 kB dist/assets/gpuRenderParticles.fragment-CrSfSda2.js 1.43 kB │ gzip: 0.62 kB dist/assets/gaussianSplattingVoxel.fragment-x4vIF5d5.js 1.49 kB │ gzip: 0.67 kB dist/assets/screenSpaceCurvature.fragment-DqBNI5h0.js 1.60 kB │ gzip: 0.65 kB dist/assets/volumetricLightingRenderVolume.fragment-BcwneCbj.js 1.63 kB │ gzip: 0.77 kB dist/assets/gaussianSplattingVoxel.vertex-Zw1oG1fN.js 1.76 kB │ gzip: 0.71 kB dist/assets/volumetricLightingRenderVolume.fragment-Dku_amRl.js 1.87 kB │ gzip: 0.85 kB dist/assets/gaussianSplattingVoxel.fragment-Bq4nLeet.js 1.98 kB │ gzip: 0.70 kB dist/assets/selection.vertex-4rm89j40.js 2.12 kB │ gzip: 0.81 kB dist/assets/webAudioBus-B8NvfV9Q.js 2.35 kB │ gzip: 0.78 kB dist/assets/selection.vertex-t2mmyLRu.js 2.46 kB │ gzip: 0.89 kB dist/assets/gaussianSplattingVoxel.vertex-GAFGxqxR.js 2.47 kB │ gzip: 0.87 kB dist/assets/iesTextureLoader-BGCd0AwP.js 2.70 kB │ gzip: 1.16 kB dist/assets/gaussianSplatting.vertex-Cg_BBYRH.js 3.70 kB │ gzip: 1.31 kB dist/assets/gaussianSplatting.vertex-DGsk9NCB.js 4.59 kB │ gzip: 1.44 kB dist/assets/selectionOutline.fragment-CwQ3Txrx.js 4.99 kB │ gzip: 1.05 kB dist/assets/subSurfaceScattering.fragment-CZ6Mr_Jy.js 5.39 kB │ gzip: 2.02 kB dist/assets/subSurfaceScattering.fragment-BjYBRrgB.js 6.01 kB │ gzip: 2.12 kB dist/assets/selectionOutline.fragment-nAJpId0O.js 6.27 kB │ gzip: 1.16 kB dist/assets/gpuRenderParticles.vertex-CkNWJMHW.js 6.62 kB │ gzip: 1.63 kB dist/assets/dds-sG76reuF.js 7.00 kB │ gzip: 2.43 kB dist/assets/ktxTextureLoader-BHJhmz7r.js 16.33 kB │ gzip: 4.73 kB dist/assets/index-B8SBTbSz.js 7,666.97 kB │ gzip: 1,735.14 kB (!) Some chunks are larger than 500 kB after minification. Consider: - Using dynamic import() to code-split the application - Use build.rollupOptions.output.manualChunks to improve chunking: https://rollupjs.org/configuration-options/#output-manualchunks - Adjust chunk size limit for this warning via build.chunkSizeWarningLimit. ✓ built in 4m 3s STOP: Rebuild did not produce the live SHiRE module index.