// Copyright (C) 1997-2014 Autodesk, Inc., and/or its licensors.
// All rights reserved.
//
// The coded instructions, statements, computer programs, and/or related
// material (collectively the "Data") in these files contain unpublished
// information proprietary to Autodesk, Inc. ("Autodesk") and/or its licensors,
// which is protected by U.S. and Canadian federal copyright law and by
// international treaties.
//
// The Data is provided for use exclusively by You. You have the right to use,
// modify, and incorporate this Data into other products for purposes authorized 
// by the Autodesk software license agreement, without fee.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. AUTODESK
// DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED WARRANTIES
// INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF NON-INFRINGEMENT,
// MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, OR ARISING FROM A COURSE 
// OF DEALING, USAGE, OR TRADE PRACTICE. IN NO EVENT WILL AUTODESK AND/OR ITS
// LICENSORS BE LIABLE FOR ANY LOST REVENUES, DATA, OR PROFITS, OR SPECIAL,
// DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS
// LICENSORS HAS BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES.

displayString -replace -value "Close" m_cMusclePaint.kClose;
displayString -replace -value " A" m_cMusclePaint.kColorA;
displayString -replace -value " B" m_cMusclePaint.kColorB;
displayString -replace -value " C" m_cMusclePaint.kColorC;
displayString -replace -value "Cycle" m_cMusclePaint.kCycle;
displayString -replace -value "Direction" m_cMusclePaint.kDirection;
displayString -replace -value "Disable Displace" m_cMusclePaint.kDisableDisplace;
displayString -replace -value "Disable Force" m_cMusclePaint.kDisableForce;
displayString -replace -value "Disable Jiggle" m_cMusclePaint.kDisableJiggle;
displayString -replace -value "Disable Lock/Hold Weights on highlighted items" m_cMusclePaint.kDisableLockHoldWeights;
displayString -replace -value "Turn off lock weights for the current item and mode." m_cMusclePaint.kDisableLockHoldWeightsAnnot;
displayString -replace -value "Disable cMuscleSystem Deformation" m_cMusclePaint.kDisableMuscleSystemDeformation;
displayString -replace -value "Disable Relax" m_cMusclePaint.kDisableRelax;
displayString -replace -value "Disable Self Collision" m_cMusclePaint.kDisableSelfCollision;
displayString -replace -value "Disable Sliding" m_cMusclePaint.kDisableSliding;
displayString -replace -value "Disable Smart Collision" m_cMusclePaint.kDisableSmartCollision;
displayString -replace -value "Disable Smooth" m_cMusclePaint.kDisableSmooth;
displayString -replace -value "Disable Sticky" m_cMusclePaint.kDisableSticky;
displayString -replace -value "Draw" m_cMusclePaint.kDraw;
displayString -replace -value "Enable Displace" m_cMusclePaint.kEnableDisplace;
displayString -replace -value "Enable Force" m_cMusclePaint.kEnableForce;
displayString -replace -value "Enable Jiggle" m_cMusclePaint.kEnableJiggle;
displayString -replace -value "Enable Lock/Hold Weights on highlighted items" m_cMusclePaint.kEnableLockHoldWeights;
displayString -replace -value "Turn on lock weights for the current item and mode." m_cMusclePaint.kEnableLockHoldWeightsAnnot;
displayString -replace -value "Enable cMuscleSystem Deformation" m_cMusclePaint.kEnableMuscleSystemDeformation;
displayString -replace -value "Enable Relax" m_cMusclePaint.kEnableRelax;
displayString -replace -value "Enable Self Collision" m_cMusclePaint.kEnableSelfCollision;
displayString -replace -value "Enable Sliding" m_cMusclePaint.kEnableSliding;
displayString -replace -value "Enable Smart Collision" m_cMusclePaint.kEnableSmartCollision;
displayString -replace -value "Enable Smooth" m_cMusclePaint.kEnableSmooth;
displayString -replace -value "Enable Sticky" m_cMusclePaint.kEnableSticky;
displayString -replace -value "Filter:" m_cMusclePaint.kFilter;
displayString -replace -value "ALL (*)" m_cMusclePaint.kFilterAll;
displayString -replace -value "Filter Highlighted Nodes" m_cMusclePaint.kFilterHighLightedNodes;
displayString -replace -value "Force" m_cMusclePaint.kForce;
displayString -replace -value "Gaussian brush profile." m_cMusclePaint.kGaussianBrushProfile;
displayString -replace -value "Gray" m_cMusclePaint.kGray;
displayString -replace -value "Highlight Nodes from Selected Points" m_cMusclePaint.kHighlightFromSelectedPoints;
displayString -replace -value "Chooses nodes in the list that are affecting the selected points." m_cMusclePaint.kHighlightFromSelectedPointsAnnot;
displayString -replace -value "Jiggle" m_cMusclePaint.kJiggle;
displayString -replace -value "Live Update" m_cMusclePaint.kLiveUpdate;
displayString -replace -value "Geo: " m_cMusclePaint.kMusclePaintGeo;
displayString -replace -value "Load selected geo for painting" m_cMusclePaint.kMusclePaintGeoAnnot;
displayString -replace -value "Node: " m_cMusclePaint.kMusclePaintNode;
displayString -replace -value "Muscle Paint" m_cMusclePaint.kMusclePaintWindow;
displayString -replace -value "No object selected, You can only paint on geometry that has a Maya Muscle deformer applied first." m_cMusclePaint.kMustSelectMuscleDeformerGeometry;
displayString -replace -value "No Maya Muscle found, You can only paint on geometry that has a Maya Muscle deformer applied first." m_cMusclePaint.kNoMuscleFound;
displayString -replace -value "Normalize" m_cMusclePaint.kNormalize;
displayString -replace -value "Opacity:" m_cMusclePaint.kOpactiy;
displayString -replace -value "Paint" m_cMusclePaint.kPaint;
displayString -replace -value "Add" m_cMusclePaint.kPaintModeAdd;
displayString -replace -value "Replace" m_cMusclePaint.kPaintModeReplace;
displayString -replace -value "Scale" m_cMusclePaint.kPaintModeScale;
displayString -replace -value "Smooth" m_cMusclePaint.kPaintModeSmooth;
displayString -replace -value "Paint ^1s Wts" m_cMusclePaint.kPaintModeWeight;
displayString -replace -value "Weights: " m_cMusclePaint.kPaintWeights;
displayString -replace -value "Point Size: " m_cMusclePaint.kPointSize;
displayString -replace -value "Project" m_cMusclePaint.kProject;
displayString -replace -value "Radius:" m_cMusclePaint.kRadius;
displayString -replace -value "Reflect:" m_cMusclePaint.kReflect;
displayString -replace -value "Off" m_cMusclePaint.kReflectOff;
displayString -replace -value "X-Axis" m_cMusclePaint.kReflectXAxis;
displayString -replace -value "Y-Axis" m_cMusclePaint.kReflectYAxis;
displayString -replace -value "Z-Axis" m_cMusclePaint.kReflectZAxis;
displayString -replace -value "Relax" m_cMusclePaint.kRelax;
displayString -replace -value "Rest" m_cMusclePaint.kRest;
displayString -replace -value "// Restored cMusclePaint UI Settings. //\n" m_cMusclePaint.kRestoredMusclePaintUI;
displayString -replace -value "Select All" m_cMusclePaint.kSelectAll;
displayString -replace -value "Selects all items in the list" m_cMusclePaint.kSelectAllAnnot;
displayString -replace -value "Select None" m_cMusclePaint.kSelectNone;
displayString -replace -value "De-selects all items in the list" m_cMusclePaint.kSelectNoneAnnot;
displayString -replace -value "Select Points from Highlighted Nodes" m_cMusclePaint.kSelectPointsFromHighlighted;
displayString -replace -value "Selects points based on what nodes are chosen." m_cMusclePaint.kSelectPointsFromHighlightedAnnot;
displayString -replace -value "Self Collision" m_cMusclePaint.kSelfCollision;
displayString -replace -value "Self Rigidity" m_cMusclePaint.kSelfRigidity;
displayString -replace -value "Self Volumize" m_cMusclePaint.kSelfVolumize;
displayString -replace -value "Set Weight / Flood" m_cMusclePaint.kSetWeightFlood;
displayString -replace -value "Sliding" m_cMusclePaint.kSliding;
displayString -replace -value "Smart Bulk" m_cMusclePaint.kSmartBulk;
displayString -replace -value "Smart Bulk Angular" m_cMusclePaint.kSmartBulkAngular;
displayString -replace -value "Smart Bulk Widen" m_cMusclePaint.kSmartBulkWiden;
displayString -replace -value "Smart Flatten" m_cMusclePaint.kSmartFlatten;
displayString -replace -value "Smart Region A" m_cMusclePaint.kSmartRegionA;
displayString -replace -value "Smart Region B" m_cMusclePaint.kSmartRegionB;
displayString -replace -value "Smart Slide" m_cMusclePaint.kSmartSlide;
displayString -replace -value "Smart Slide Angular" m_cMusclePaint.kSmartSlideAngular;
displayString -replace -value "Smart Smooth" m_cMusclePaint.kSmartSmooth;
displayString -replace -value "Smart Volumize" m_cMusclePaint.kSmartVolumize;
displayString -replace -value "Smart Wrinkle" m_cMusclePaint.kSmartWrinkle;
displayString -replace -value "Smooth" m_cMusclePaint.kSmooth;
displayString -replace -value "Smooth Compress" m_cMusclePaint.kSmoothCompress;
displayString -replace -value "Smooth Expand" m_cMusclePaint.kSmoothExpand;
displayString -replace -value "Soft brush profile." m_cMusclePaint.kSoftBrushProfile;
displayString -replace -value "Solid brush profile." m_cMusclePaint.kSolidBrushProfile;
displayString -replace -value "Square brush profile." m_cMusclePaint.kSquareBrushProfile;
displayString -replace -value "Sticky" m_cMusclePaint.kSticky;
displayString -replace -value "StickyB" m_cMusclePaint.kStickyB;
displayString -replace -value "StickyC" m_cMusclePaint.kStickyC;
displayString -replace -value "Stylus:" m_cMusclePaint.kStylus;
displayString -replace -value "Both" m_cMusclePaint.kStylusBoth;
displayString -replace -value "Off" m_cMusclePaint.kStylusOff;
displayString -replace -value "Opacity" m_cMusclePaint.kStylusOpacity;
displayString -replace -value "Radius" m_cMusclePaint.kStylusRadius;
displayString -replace -value "   (HOLD)" m_cMusclePaint.kTransformHold;
displayString -replace -value "Weight:" m_cMusclePaint.kWeight;
displayString -replace -value "Wrinkle" m_cMusclePaint.kWrinkle;
