<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

  <ItemGroup Label="ProjectConfigurations">

    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>

    <ProjectConfiguration Include="ReleaseDebug|x64">
      <Configuration>ReleaseDebug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>

    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>

  </ItemGroup>

  <PropertyGroup Label="Globals">
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>

  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v110</PlatformToolset>
  </PropertyGroup>

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDebug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v110</PlatformToolset>
  </PropertyGroup>

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v110</PlatformToolset>
  </PropertyGroup>

  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>

  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
	<Import Project="moveNumericTool.props" Condition="exists('moveNumericTool.props')" />
  </ImportGroup>

  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDebug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
	<Import Project="moveNumericTool.props" Condition="exists('moveNumericTool.props')" />
  </ImportGroup>

  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
	<Import Project="moveNumericTool.props" Condition="exists('moveNumericTool.props')" />
  </ImportGroup>

  <PropertyGroup Label="UserMacros" />

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
    <TargetExt>.mll</TargetExt>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  </PropertyGroup>

  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;NT_PLUGIN;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0;_SECURE_SCL_THROWS=0;_SECURE_SCL_DEPRECATE=0;_CRT_SECURE_NO_DEPRECATE;TBB_USE_DEBUG=0;__TBB_LIB_NAME=tbb.lib;REQUIRE_IOSTREAM;AW_NEW_IOSTREAMS;Bits64_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>.;..\..\..\include;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <RuntimeTypeInfo>true</RuntimeTypeInfo>
      <ProgramDataBaseFileName>$(IntDir)$(ProjectName).pdb</ProgramDataBaseFileName>
      <Optimization>Disabled</Optimization>
    </ClCompile>

    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <AdditionalLibraryDirectories>..\..\..\lib;..\..\..\..\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <AdditionalDependencies>OpenMaya.lib;OpenMayaUI.lib;Foundation.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/export:initializePlugin /export:uninitializePlugin %(AdditionalOptions)</AdditionalOptions>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
    </Link>
  </ItemDefinitionGroup>

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDebug|x64'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
    <TargetExt>.mll</TargetExt>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  </PropertyGroup>

  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDebug|x64'">
    <ClCompile>
      <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;NT_PLUGIN;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0;_SECURE_SCL_THROWS=0;_SECURE_SCL_DEPRECATE=0;_CRT_SECURE_NO_DEPRECATE;TBB_USE_DEBUG=0;__TBB_LIB_NAME=tbb.lib;REQUIRE_IOSTREAM;AW_NEW_IOSTREAMS;Bits64_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>.;..\..\..\include;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <RuntimeTypeInfo>true</RuntimeTypeInfo>
      <ProgramDataBaseFileName>$(IntDir)$(ProjectName).pdb</ProgramDataBaseFileName>
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
      <StringPooling>true</StringPooling>
      <FunctionLevelLinking>true</FunctionLevelLinking>
    </ClCompile>

    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <AdditionalLibraryDirectories>..\..\..\lib;..\..\..\..\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <AdditionalDependencies>OpenMaya.lib;OpenMayaUI.lib;Foundation.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/export:initializePlugin /export:uninitializePlugin %(AdditionalOptions)</AdditionalOptions>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
  </ItemDefinitionGroup>

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
    <TargetExt>.mll</TargetExt>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  </PropertyGroup>

  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;NT_PLUGIN;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0;_SECURE_SCL_THROWS=0;_SECURE_SCL_DEPRECATE=0;_CRT_SECURE_NO_DEPRECATE;TBB_USE_DEBUG=0;__TBB_LIB_NAME=tbb.lib;REQUIRE_IOSTREAM;AW_NEW_IOSTREAMS;Bits64_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>.;..\..\..\include;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <RuntimeTypeInfo>true</RuntimeTypeInfo>
      <ProgramDataBaseFileName>$(IntDir)$(ProjectName).pdb</ProgramDataBaseFileName>
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
      <StringPooling>true</StringPooling>
      <FunctionLevelLinking>true</FunctionLevelLinking>
    </ClCompile>

    <Link>
      <GenerateDebugInformation>false</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <AdditionalLibraryDirectories>..\..\..\lib;..\..\..\..\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <AdditionalDependencies>OpenMaya.lib;OpenMayaUI.lib;Foundation.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/export:initializePlugin /export:uninitializePlugin %(AdditionalOptions)</AdditionalOptions>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
  </ItemDefinitionGroup>

  <ItemGroup>
    <ClCompile Include="moveNumericTool.cpp" />
  </ItemGroup>

  <ItemGroup>
    <None Include="moveNumericTool.mel" />
    <None Include="moveNumericTool.xpm" />
  </ItemGroup>

  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>
