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//
// testCameraSetCmd.h
//
// Description:
//     Sample plug-in that exercises the exCameraSet class
//
//	   testExCameraSet -help will list the options.
//
// Example usages:
// testExCameraSet -c;
// testExCameraSet -ac persp cameraSet1;
// testExCameraSet -ac top cameraSet1;
// testExCameraSet -d 0 cameraSet1;
// testExCameraSet -q -camera -layer 0 cameraSet1;
// testExCameraSet -e -camera side -layer 0 cameraSet1;
// testExCameraSet -e -set defaultObjectSet -layer 0 cameraSet1;
// testExCameraSet -q -set -layer 0 cameraSet1;
// testExCameraSet -e -set "" -layer 0 cameraSet1;
// testExCameraSet -e -layerType Left -layer 0 cameraSet1;
// testExCameraSet -q -layerType -layer 0 cameraSet1;
// testExCameraSet -e -active true -layer 0 cameraSet1;
// testExCameraSet -q -active -layer 0 cameraSet1;
// testExCameraSet -q -numLayers cameraSet1;
//
//
#include <maya/MPxCommand.h>
#include <maya/MSelectionList.h>
#include <maya/MString.h>

class MArgList;

#define kCmdName "testExCameraSet"

//////////////////////////////////////////////////////////////////////////
//
// Command class declaration
//
//////////////////////////////////////////////////////////////////////////

class testExCameraSetCmd : public MPxCommand
{
public:
					testExCameraSetCmd() {};
	virtual			~testExCameraSetCmd(); 
	MStatus			doIt( const MArgList& args );

	static void*	creator();
private:
	MStatus			parseArgs(const MArgList &args);
	bool 			getExCameraSetNode(MObject &dirObj);

	bool 			createUsed;
	bool 			editUsed;
	bool 			queryUsed;
	bool 			activeUsed;
	bool 			appendCameraUsed;
	bool 			appendCameraAndSetUsed;
	bool 			cameraUsed;
	bool 			deleteLayerUsed;
	bool 			numLayersUsed;
	bool 			layerUsed;
	bool 			layerTypeUsed;
	bool 			setUsed;
	bool 			helpUsed;

	unsigned int	cameraLayer;
	bool			activeVal;
	MString			camName;
	MString			setName;
	MString			layerTypeVal;
	MSelectionList	list;

};


