//-*****************************************************************************
//
// Copyright (c) 2009-2011,
//  Sony Pictures Imageworks, Inc. and
//  Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
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#ifndef ABCIMPORT_NURBSCURVEHELPER_H_
#define ABCIMPORT_NURBSCURVEHELPER_H_

#include <maya/MObject.h>

#include <vector>
#include <string>

#include <Alembic/AbcGeom/ICurves.h>

MObject createCurves(const std::string & iName,
    Alembic::AbcGeom::ICurvesSchema::Sample & iSample,
    Alembic::AbcGeom::IFloatGeomParam::Sample & iWidths, MObject & iParent,
    std::vector< MObject > & ioCurves, bool isAnimated);

MStatus readCurves(double iFrame, const Alembic::AbcGeom::ICurves & iNode,
    std::size_t iExpectedCurves, std::vector<MObject> & ioCurveObjects);

#endif  // ABCIMPORT_NURBSCURVEHELPER_H_
