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#ifndef _AbcExport_MayaNurbsSurfaceWriter_h_
#define _AbcExport_MayaNurbsSurfaceWriter_h_

#include "Foundation.h"
#include "AttributesWriter.h"
#include "MayaTransformWriter.h"

#include <Alembic/AbcGeom/ONuPatch.h>

class MayaNurbsSurfaceWriter
{
  public:

    MayaNurbsSurfaceWriter(MDagPath & iDag, Alembic::Abc::OObject & iParent,
        Alembic::Util::uint32_t iTimeIndex, const JobArgs & iArgs);
    void write();
    bool isAnimated() const;
    unsigned int getNumCVs();
    AttributesWriterPtr getAttrs() {return mAttrs;};

  private:

    bool mIsSurfaceAnimated;
    MDagPath mDagPath;

    AttributesWriterPtr mAttrs;
    Alembic::AbcGeom::ONuPatchSchema mSchema;
};

#endif  // _AbcExport_MayaNurbsSurfaceWriter_h_
