<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

  <ItemGroup Label="ProjectConfigurations">

    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>

    <ProjectConfiguration Include="ReleaseDebug|x64">
      <Configuration>ReleaseDebug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>

    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>

  </ItemGroup>

  <PropertyGroup Label="Globals">
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>

  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v110</PlatformToolset>
  </PropertyGroup>

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDebug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v110</PlatformToolset>
  </PropertyGroup>

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v110</PlatformToolset>
  </PropertyGroup>

  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>

  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
	<Import Project="AbcExport.props" Condition="exists('AbcExport.props')" />
  </ImportGroup>

  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDebug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
	<Import Project="AbcExport.props" Condition="exists('AbcExport.props')" />
  </ImportGroup>

  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
	<Import Project="AbcExport.props" Condition="exists('AbcExport.props')" />
  </ImportGroup>

  <PropertyGroup Label="UserMacros" />

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
    <TargetExt>.mll</TargetExt>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  </PropertyGroup>

  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;NT_PLUGIN;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0;_SECURE_SCL_THROWS=0;_SECURE_SCL_DEPRECATE=0;_CRT_SECURE_NO_DEPRECATE;TBB_USE_DEBUG=0;__TBB_LIB_NAME=tbb.lib;REQUIRE_IOSTREAM;AW_NEW_IOSTREAMS;Bits64_;WIN32_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>.;..\..\..\include;..\..\..\..\include;..\..\Alembic\include;..\..\Alembic\include\AlembicPrivate;..\..\Alembic\include\AlembicPrivate\OpenEXR;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <RuntimeTypeInfo>true</RuntimeTypeInfo>
      <ProgramDataBaseFileName>$(IntDir)$(ProjectName).pdb</ProgramDataBaseFileName>
      <Optimization>Disabled</Optimization>
    </ClCompile>

    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <AdditionalLibraryDirectories>..\..\..\lib;..\..\..\..\lib;..\..\Alembic\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <AdditionalDependencies>OpenMaya.lib;Foundation.lib;OpenMayaAnim.lib;OpenMayaFX.lib;OpenMayaRender.lib;OpenMayaUI.lib;AlembicAbcCoreFactory.lib;AlembicAbcCoreHDF5.lib;AlembicAbcCoreOgawa.lib;AlembicAbcGeom.lib;AlembicAbc.lib;AlembicAbcCoreAbstract.lib;AlembicAbcMaterial.lib;AlembicAbcCollection.lib;AlembicOgawa.lib;AlembicUtil.lib;hdf5_hl.lib;hdf5.lib;AlembicIex.lib;AlembicHalf.lib;AlembicImath.lib;libzlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/export:initializePlugin /export:uninitializePlugin %(AdditionalOptions)</AdditionalOptions>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
    </Link>
  </ItemDefinitionGroup>

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDebug|x64'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
    <TargetExt>.mll</TargetExt>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  </PropertyGroup>

  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseDebug|x64'">
    <ClCompile>
      <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;NT_PLUGIN;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0;_SECURE_SCL_THROWS=0;_SECURE_SCL_DEPRECATE=0;_CRT_SECURE_NO_DEPRECATE;TBB_USE_DEBUG=0;__TBB_LIB_NAME=tbb.lib;REQUIRE_IOSTREAM;AW_NEW_IOSTREAMS;Bits64_;WIN32_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>.;..\..\..\include;..\..\..\..\include;..\..\Alembic\include;..\..\Alembic\include\AlembicPrivate;..\..\Alembic\include\AlembicPrivate\OpenEXR;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <RuntimeTypeInfo>true</RuntimeTypeInfo>
      <ProgramDataBaseFileName>$(IntDir)$(ProjectName).pdb</ProgramDataBaseFileName>
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
      <StringPooling>true</StringPooling>
      <FunctionLevelLinking>true</FunctionLevelLinking>
    </ClCompile>

    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <AdditionalLibraryDirectories>..\..\..\lib;..\..\..\..\lib;..\..\Alembic\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <AdditionalDependencies>OpenMaya.lib;Foundation.lib;OpenMayaAnim.lib;OpenMayaFX.lib;OpenMayaRender.lib;OpenMayaUI.lib;AlembicAbcCoreFactory.lib;AlembicAbcCoreHDF5.lib;AlembicAbcCoreOgawa.lib;AlembicAbcGeom.lib;AlembicAbc.lib;AlembicAbcCoreAbstract.lib;AlembicAbcMaterial.lib;AlembicAbcCollection.lib;AlembicOgawa.lib;AlembicUtil.lib;hdf5_hl.lib;hdf5.lib;AlembicIex.lib;AlembicHalf.lib;AlembicImath.lib;libzlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/export:initializePlugin /export:uninitializePlugin %(AdditionalOptions)</AdditionalOptions>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
  </ItemDefinitionGroup>

  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
    <TargetExt>.mll</TargetExt>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  </PropertyGroup>

  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;NT_PLUGIN;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0;_SECURE_SCL_THROWS=0;_SECURE_SCL_DEPRECATE=0;_CRT_SECURE_NO_DEPRECATE;TBB_USE_DEBUG=0;__TBB_LIB_NAME=tbb.lib;REQUIRE_IOSTREAM;AW_NEW_IOSTREAMS;Bits64_;WIN32_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>.;..\..\..\include;..\..\..\..\include;..\..\Alembic\include;..\..\Alembic\include\AlembicPrivate;..\..\Alembic\include\AlembicPrivate\OpenEXR;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <RuntimeTypeInfo>true</RuntimeTypeInfo>
      <ProgramDataBaseFileName>$(IntDir)$(ProjectName).pdb</ProgramDataBaseFileName>
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
      <StringPooling>true</StringPooling>
      <FunctionLevelLinking>true</FunctionLevelLinking>
    </ClCompile>

    <Link>
      <GenerateDebugInformation>false</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <AdditionalLibraryDirectories>..\..\..\lib;..\..\..\..\lib;..\..\Alembic\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <AdditionalDependencies>OpenMaya.lib;Foundation.lib;OpenMayaAnim.lib;OpenMayaFX.lib;OpenMayaRender.lib;OpenMayaUI.lib;AlembicAbcCoreFactory.lib;AlembicAbcCoreHDF5.lib;AlembicAbcCoreOgawa.lib;AlembicAbcGeom.lib;AlembicAbc.lib;AlembicAbcCoreAbstract.lib;AlembicAbcMaterial.lib;AlembicAbcCollection.lib;AlembicOgawa.lib;AlembicUtil.lib;hdf5_hl.lib;hdf5.lib;AlembicIex.lib;AlembicHalf.lib;AlembicImath.lib;libzlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/export:initializePlugin /export:uninitializePlugin %(AdditionalOptions)</AdditionalOptions>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
  </ItemDefinitionGroup>

  <ItemGroup>
    <ClCompile Include="AbcExport.cpp" />
    <ClCompile Include="AbcWriteJob.cpp" />
    <ClCompile Include="AttributesWriter.cpp" />
    <ClCompile Include="MayaMeshWriter.cpp" />
    <ClCompile Include="MayaPointPrimitiveWriter.cpp" />
    <ClCompile Include="MayaTransformWriter.cpp" />
    <ClCompile Include="MayaUtility.cpp" />
    <ClCompile Include="MayaCameraWriter.cpp" />
    <ClCompile Include="MayaNurbsCurveWriter.cpp" />
    <ClCompile Include="MayaLocatorWriter.cpp" />
    <ClCompile Include="MayaNurbsSurfaceWriter.cpp" />
  </ItemGroup>

  <ItemGroup>
    <ClInclude Include="AbcExport.h" />
    <ClInclude Include="AbcWriteJob.h" />
    <ClInclude Include="AttributesWriter.h" />
    <ClInclude Include="Foundation.h" />
    <ClInclude Include="MayaMeshWriter.h" />
    <ClInclude Include="MayaPointPrimitiveWriter.h" />
    <ClInclude Include="MayaTransformWriter.h" />
    <ClInclude Include="MayaUtility.h" />
    <ClInclude Include="MayaCameraWriter.h" />
    <ClInclude Include="MayaNurbsCurveWriter.h" />
    <ClInclude Include="MayaLocatorWriter.h" />
    <ClInclude Include="MayaNurbsSurfaceWriter.h" />
  </ItemGroup>

  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>
