//Copyright © 2008 Autodesk, Inc.
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//The coded instructions, statements, computer programs, and/or related material (collectively "Data")
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#ifndef __HIKSKELETONGENERATORNODE_H__
#define __HIKSKELETONGENERATORNODE_H__

#include <maya/MPxNode.h>
#include <maya/MPxLocatorNode.h>

#ifndef _DLL_
#ifdef _WINDOWS
	#define _DLL_				__declspec(dllimport) 
#else
	#define _DLL_
#endif
#endif

#ifndef COMPILING_MAYAHIK_IN_MAYA
	#include <humanik/humanik.h>
#else
	#include <humanik.h>
#endif

namespace MayaHIK
{	
	class _DLL_ HIKSkeletonGeneratorNode : public MPxNode
	{		
		
		public:	
		static MObject	ITOffsetxyz[LastNodeId][3];		
		static MObject	ITOffset[LastNodeId];
		
		static MObject	IROffsetxyz[LastNodeId][3];		
		static MObject	IROffset[LastNodeId];

		static MObject	ISOffsetxyz[LastNodeId][3];		
		static MObject	ISOffset[LastNodeId];
		
		static MObject  ISpineCount;
		static MObject  INeckCount;
		static MObject  IShoulderCount;
		static MObject  IWantUpperArmRollBone;
		static MObject  IWantLowerArmRollBone;
		static MObject  IWantUpperLegRollBone;
		static MObject  IWantLowerLegRollBone;

		static MObject  IWantIndexFinger;
		static MObject  IWantMiddleFinger;
		static MObject  IWantRingFinger;
		static MObject  IWantPinkyFinger;
		static MObject  IWantThumb;
		static MObject  IWantExtraFinger;
		static MObject  IFingerJointCount;
		static MObject  IWantFingerBase;
		static MObject  IWantInHandJoint;

		static MObject  IWantIndexToe;
		static MObject  IWantMiddleToe;
		static MObject  IWantRingToe;
		static MObject  IWantPinkyToe;
		static MObject  IWantBigToe;
		static MObject  IWantFootThumb;
		static MObject  IToeJointCount;
		static MObject  IWantToeBase;
		static MObject  IWantInFootJoint;
		static MObject  IWantHipsTranslation;

		static MObject	OCharacterNode;

		HIKSkeletonGeneratorNode();
		~HIKSkeletonGeneratorNode();
		

		static MTypeId id;
		static	void*	creator();
		static	MStatus	initialize();

		MStatus compute( const MPlug & plug, MDataBlock & block );
		void postConstructor ();
						
		
	};

}

#endif
