<!--This xml file is used to let Inventor decide the TextureFontPrecision setting based on the hardware memory of the graphics card-->
<!-- if min==0, it means min can be any values less than max-->
<!-- if max==0, it means max can be any values more than max-->
<!-- min and max must be decimal,TextureFontPrecision can be decimal or hex.-->
<!-- if max or min is not exist, it will be set to 0-->
<FontPrecision >
	<VideoMemoryRange min="0" max="31" TextureFontPrecision="0x20"/>
        <VideoMemoryRange min="32" max="127" TextureFontPrecision="0x40"/>
	<VideoMemoryRange min="128" max="511" TextureFontPrecision="0x80"/>
	<VideoMemoryRange min="512" max="0" TextureFontPrecision="0x100"/>
</FontPrecision >